Sourced Resident Facts
Every statement below cites an official video timestamp, Steam community devlog, or in-engine directory entry from Perfect Garbage.
- Encountered outside an outdoor cafe patio near the central town stairs in Ashenridge.Developer-Led Gameplay Preview, 27 Oct 2026, 3:50
- Illustrated character portrait depicts an anxious young man wearing an orange knit beanie, a mustache, a brown barista apron over a cream shirt, and extensive forearm tattoos.Developer-Led Gameplay Preview, 27 Oct 2026, 3:50
- Comments on the shocking murder of Mayor Fitch, remarking on the mayor's questionable character while expressing bewilderment over who would harm him.Developer-Led Gameplay Preview, 27 Oct 2026, 3:50
- While depicted in a barista work apron serving drinks on a patio tray, an official occupational role has not been documented in developer text.Developer-Led Gameplay Preview, 27 Oct 2026, 3:50
Official In-Game Dialogue
"He wasn't exactly the most solid dude..."
โ Zach (Developer-Led Gameplay Preview, 27 Oct 2026, 3:50)
"But who would want to hurt him?"
โ Zach (Developer-Led Gameplay Preview, 27 Oct 2026, 3:48)
Pre-Launch Database Placeholders (Pending Game Release: 2027-03-09)
Gift Preferences
Gifts and reaction tiers (loved, liked, neutral, disliked, hated) will be extracted directly from game files after launch (2027-03-09). Fan speculation is strictly excluded.
Daily Schedule & Routines
Daily routines, seasonal pathing across Ashenridge, and weather variations will be extracted from game data tables after launch (2027-03-09).
Relationship Milestones
Heart events, cutscene triggers, and relationship progression will be documented upon launch (2027-03-09).
