Sourced Resident Facts
Every statement below cites an official video timestamp, Steam community devlog, or in-engine directory entry from Perfect Garbage.
- Encountered in an indoor studio space equipped with styling furniture, mirror, and craft materials.Cozy After Dark Developer Spotlight, 12 Oct 2026, 0:50
- Presents handcrafted straw poppet dolls from a festival booth during the autumn Nocturne Fair.Cozy After Dark Developer Spotlight, 12 Oct 2026, 0:50
- Visual design depicts an auburn-haired resident with hair swept into a high bun with a headband, dragonfly choker necklace, and a canvas apron loaded with shears, clips, and combs.Cozy After Dark Developer Spotlight, 12 Oct 2026, 0:50
- Demonstrates a candid personality in festival dialogue, wryly admitting that her strange harvest dolls are 'not super cute'.Cozy After Dark Developer Spotlight, 12 Oct 2026, 0:50
Official In-Game Dialogue
"...Well, honestly, they're not super cute."
โ Yvonne (Cozy After Dark Developer Spotlight, 12 Oct 2026, 0:50)
"You're here! Omg, that's sooo cool."
โ Yvonne (Developer-Led Gameplay Preview, 27 Oct 2026, 4:44)
Pre-Launch Database Placeholders (Pending Game Release: 2027-03-09)
Gift Preferences
Gifts and reaction tiers (loved, liked, neutral, disliked, hated) will be extracted directly from game files after launch (2027-03-09). Fan speculation is strictly excluded.
Daily Schedule & Routines
Daily routines, seasonal pathing across Ashenridge, and weather variations will be extracted from game data tables after launch (2027-03-09).
Relationship Milestones
Heart events, cutscene triggers, and relationship progression will be documented upon launch (2027-03-09).
