Sourced Resident Facts
Every statement below cites an official video timestamp, Steam community devlog, or in-engine directory entry from Perfect Garbage.
- Speaks to Dara outside the farmstead regarding animal care and utility.Developer-Led Gameplay Preview, 27 Oct 2026, 5:20
- Depicted as a bearded woodsman wearing a patterned brown wool poncho with geometric stripes and work gloves.Developer-Led Gameplay Preview, 27 Oct 2026, 5:20
- Spotted walking along the sandy ocean beach near the pier on Saturday mornings.Developer-Led Gameplay Preview, 27 Oct 2026, 5:20
- Listed as the first resident entry on Page 4 of 5 in the Townspeople journal.Developer-Led Gameplay Preview, 27 Oct 2026, 5:20
Official In-Game Dialogue
"Animals can be pretty damn useful. And pretty nice to have around."
— Petros (Developer-Led Gameplay Preview, 27 Oct 2026, 5:20)
Pre-Launch Database Placeholders (Pending Game Release: 2027-03-09)
Gift Preferences
Gifts and reaction tiers (loved, liked, neutral, disliked, hated) will be extracted directly from game files after launch (2027-03-09). Fan speculation is strictly excluded.
Daily Schedule & Routines
Daily routines, seasonal pathing across Ashenridge, and weather variations will be extracted from game data tables after launch (2027-03-09).
Relationship Milestones
Heart events, cutscene triggers, and relationship progression will be documented upon launch (2027-03-09).
